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3419 Cult of Pleasure begins its slow spread through Nagarythe and across all Ulthuan.įirst Human civilization rises in Nippur, on the banks of the Rivers Tigis and Phrates in eastern Araby. Trade between both races flourish and the Dwarfs establish many new strongholds.
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4119 Dwarfs and High Elves combine armies and finally drive the last remnants of Chaos from Old World. Malekith defeats an Orc army and saves the city of Athel Toralien. 4164 The foundation of the first High Elf colonies on the east coast. The first Phoenix King dies.įirst mass migration of Human tribes from the south.
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4419 Battle of the Isle of Dread results in a magical vortex which drains the world of the magic, thereby weakening the Chaos forces. 4458 Malekith, future Witch King of Naggaroth, is born. 4461 Caledor Dragontamer starts repairing and expanding ancient network of Standing Stones (which stood on Ulthuan since dawn of time) so as to drain the Winds of Magic from the world. 4498 War against Chaos begins in earnest. 4500 The first Phoenix (High) King defends the Shrine of Asuryan against the Chaos Horde of Morkar. Dwarfs and High Elves meet for the first time and friendly relationship established. 4550 High Elves establish fortress of Sith Rionnasc'namishathir (Star-Gem of the Sea) at the mouth of the Reik. The emergence of Amazons.ĭwarfs begin their slow colonization of the Worlds Edge Mountains.
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Tribes of Humans arrive and spread in the mountainous areas of the Old World. Tribes of Human hunter-gatherers arrive in the New World from the northwest and begin to spread across the land. The Old Slann transport the emerging race of Elves onto the island later known as the Ulthuan. Spawning of the Saurus, Skink, and Kroxigor races. The Old Slann alter the planet's orbit, causing a general increase in temperatures, rise in sea levels and withdrawl of the ice sheets to the extreme polar regions - Creation of the World Pond and separation of the continents. The Old Ones appear from beyond the stars. WHFB Chronology(Until the year: 2554 I.C.) The Dark Heresy core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.I hope this incorperates most things, allthough by now that fluff has been changed i am afraid it might be out dated, will revise some time soon. You will never know fame nor reward, yet if you stand resolute your deeds will be whispered to the God-Emperor of Mankind and your name will be revered for millennia.ĭark Heresy is the new roleplaying line from Fantasy Flight Games based on the grim far future universe of Warhammer 40,000 from Games Workshop. You will tread where others fear, venturing to distant planets, ancient space hulks and the unsavoury depths of the under-hive. You stand in the front line of a great and secret war where your duty is to hunt out the foul stench of heresy, the vile alien, and the twisted influence of Chaos. You are an Acolyte in the service of the Emperors' Inquisition. In Dark Heresy players take on the roles of Acolytes of the Inquisition, aiming to uncover and combat the enemies of mankind, be they aliens, heretics or mutants! The setting of Warhammer 40,000 is a dark, gothic future where the Imperium of Man is beset by dangers within and without. Dark Heresy is a roleplaying game based upon the universe of Games Workshop's Warhammer 40,000.